ffxi drk gear guide 2019

ffxi drk gear guide 2019

This is incredibly impractical for maintaining high damage output. If the guides aren't up to date, typically there's newer gearsets noted towards the ends of the threads. The most important part of this set is hitting 300 Dark Magic Skill which caps the damage of your Drain/Drain 2. Ragnarok suffers from not having a good WS, which is why in later versions of FFXI where it was given a good WS, this relic became the best. release. Torcleaver is a one-hit attack, with a 60% VIT modifier that can actually be geared for, and deals a fair chunk of damage to boot. Enmity is the only stat that matters, just swap this in before using Souleater/Last Resort to spike your enmity even higher. ill have it 99 tonight then its browsing through crap ton of gear i have to see what i can use on it lol. the other pieces are just examples; any gear above the optimal sync threshold Using the Kraken Club with Souleater and your two-hour ability active can deal the most ludicrous damage in the entire game. This job-race combinations strength is rivalled by no other, and is super lethal. If you use Souleater, you can prevent a whole six attacks from landing on you while you have enmity. Now lets say, for example you deal that same damage, have 1000 HP, and use Souleater. Can you imagine why? Example would be 528 delay and 18% haste at 165 dmg is, 528 x 0.18 = 95.04 so 528-95.04=432.96 then 432.96/60=7.216 so 165 dmg every 7.216 seconds is 165/7.216=22.86 damage per second. encounters. Thanks. Your low strength and vitality can be made up by your Absorb line of spells. Or, if you feel like casting some catastrophic spells, hitting it with Absorb-INT works just as well. Diabolic Eye - This is a pretty decent ability, giving Drk it's only on-demand accuracy increase at the cost of total HP. on how Dark Knight utilizes each stat, visit the melding and stat priority page To make up for the lack of Skill Speed on gear, this set replaces ten Direct I actually have Lycurgos for RUN and I considered building around that but ultimately I ended up doing Dolichenus and Decimation. Arcane Circle Recast/Weapon Bash Recast - Worthless. Utsusemi doesn't help much unless the mob constantly spams dangerous AoE's that hit for about 1k+. Was pondering what to make next down the road. These are shown on the rings, It's important to keep in mind the people you're playing with. I know at least for me, it can be overwhelming trying to reference multiple pieces of information. This set is the recommended setup for both performance and user-friendliness. Sometimes Dark Knights are called in for the pure purpose of zerging a HNM. On Eden currently, this effect is not coded so I would not recomend anyone buy or even look at this weapon. A single piece of gear can often make up for a race's negligible lack in a stat. Notes: Scythe is an incredibly high-damage weapon with an incredibly potent weaponskill, Guillotine. Increases damage, physical attack & physical accuracy by 1. An infinite amount of time! As long as they have relic +3 hands that should completely strip their damage resistance. Note the wrist from normal mode; this is necessary to drop all Skill Speed. Since you have high strength too, that just makes it insane. With Haste on, you can attack a lot too. aight cool, least i didnt waste my gil then lol. Notes: Only practical in early levels, not worth using after a certain point. This is a game changer, 10% haste is an unheard of amount of haste on a single item and it allows Dark Knight to effortlesly cap at 25% equipment haste while unequipping pieces of Haste gear for more STR, attack, accuracy, or other stats. (Don't) Fear the Reaper: A Dark Knight Guide: Quetzacoatl: 6120: 982748: 3 weeks 4 days. sync by queuing into Alphascape V2.0 (Savage) with the Unrestricted Party and customizable substats and can be significant boosts to your damage. Dark Knight is very forgiving when it comes to any races low stats because of the Absorb line of spells. Minimum IL options enabled. That's the inevitable direction that comment turns it, though. HP+10% All attributes +15 Accuracy+5 Haste+5%, MND+5 "Subtle Blow"+10 TP Bonus +50 Haste+3%, HP +10%, All attributes +3, "Magic Def. Spinning Slash is very consistent and highly-damaging, although a miss can mean a loss in DoT. Great Axe weapon skill, Dark Knight stays relatively annoying to level until Lv.30 when you get. clear the savage tier on the first or second week. Like I said, a cool concept. Weapon Grade: A+ Notable Weaponskills: Guillotine (DRK Exclusive, level 60), Spiral Hell (DRK . With that, you can open a skillchain, let a friend weapon skill to close it, and then perform a second one either off that one, or with another friend. helm. This set is used against mobs you specifically know will use fire spells/abilities, with this set and some buffs like Barfire/Fire Carol you can reduce the incoming damage to nearly 0. Scythes are split into two types: Zaghnal and Scythe. Exceptions to the general stat priority are one Critical Hit IX replaced with This is a strange 2-hour ability to be honest, it's pretty weak for normal play just allowing you some cheeky healing every time you hit that is very unlikely to save you from death. This can be heavily abused for strong burst cycles when paired with Souleater. I need a good DRK one, that can help explain why a Kentarch belt is better than an Ioskeha belt etc? These builds are current as of patch 6.3 and include sets for Hasso and Seigan cant be used together, but are amazing when dealing damage and keeping yourself alive when you pull hate respectively. It's just worded funny. From here, you must travel all the way to Windurst Waters and talk to Cochal-Monchal at F-8. about ~0.4% DPS output but adds some wiggle room in execution. Pretty much only used for Jormungand but absolutely amazing for that fight. Ragnarok - The other relic weapon that Dark Knight get's access to, and man is it disapointing. You will have to take a loan out on your house to afford the current price (100k+ on Eden currently per!) using synced CRIT+DET gear with enough CRIT+SkS pieces to reach your desired GCD For a better experience, please enable JavaScript in your browser before proceeding. cost of some DPS. In theory this puts out good white damage, but white damage alone doesn't make up for the huge lack of WS damage you will have with this weapon. You know, starting fights with debuffs, kicking ass, then Souleater + Weapon Skill near the end. The biggest reason for this is the ability Hasso, which is a 100% uptime +10% Haste, +10 Accuracy, and +5 Strength. menu. For one, Bloody Bolts can drain the targets HP for no MP cost, and a lot faster than your spell Drain. Also, if you or anyone else dont know yet, you can easily make gravitation, lvl1 skillchain, to MB Drain3 with, using weapon bash with af gloves then entropy. A 2.40 GCD set hey all in this vid this guy has almost 8k HP any idea what gears he's using to get that? One thing is true though, no matter what you dont forget the Dark Knights you do see in the world of Vanadiel. BiS sets do; the damage difference in this case is only about 0.4%. I dont play enough to have a linkshell right now. Items like Defending Ring are near impossible to get and items like Resentment Cape can be used in certain areas. You can check your stats under an the OP guide has them for some but the sets i've seen don't seem to be using them now. Chances are, if you want to grab hate, you could easily hit yourself up with Last Resort or Souleater anyway. Good luck sir! maximum value on both substats. General substat priority is followed with the exception of two Direct Hit melds Anywhere you can get Physical Damage Taken-% or Damage Taken-% that is the real MVP stat here. At least until Lv.30 and higher, then it becomes a bit more useful. You must log in or register to reply here. FFXIclopedia is a FANDOM Games Community. If youre a Great Sword junkie like me, this is a really notable case of why you should have both of your weapon skills capped. so i'ma try Drk out. You can replace any Direct Hit meld with Skill Speed in any slot that won't Thanks. The problem is that if you are stacking Last Resort and Souleater togethor, this staggers the timers and can lead to waste. As an Elvaan Dark Knight, you will be one of the deadliest of them all. When played correctly you should take almost no damage when subbing Ninja as you can rotate between Utsusemi: Ni and Utsusemi: Ichi for nearly fulltime coverage. People typically ask for a recommended meriting order so I try to add one into these, personally I think its super subjective as your needs vary based on what you do, but here's my take: Desperate Blows 5 > Scythe Skill 8 > Critical Hit 4 > Dark Seal 1 > Diabolic Eye 4 > Souleater Recast 5 > Last Resort Effect 5 > HP 8 > STR 5. Absorb-STR (Or any stat) (31-43): These are very situational spells that allow you to steal a mob's stats and apply them to yourself. Gimmick fights like JoL /DRG or JoP /WAR . On the bright side, like most other damage-dealers, you can solo, or do Besieged and Campaign to get some experience. Your guide ties things up beautifully. If fully merited you have high uptime on this (3 minute duration, 5 minute recast) and it's +20 accuracy. any slot you prefer, but the latter must be done on the crafted ring as it is This guide will cover basic endgame PLD/NIN gameplay for most encounters. Of course, these levels are where you get two very neat Dark Knight-exclusive spells. Server: Cerberus. This set is intended for compatibility with the UWU set and does not require Reddit and its partners use cookies and similar technologies to provide you with a better experience. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Gift. Take the item to Mighty Fist and then talk to Raibaht. If used right before Absorb-TP, you can easily get 100% in a super short period of time. As with the 2.50 set, you can run a slightly faster speed for comfort at the Notable Weaponskills: Vorpal Blade. one Direct Hit IX each replaced with Determination. Somehow I wasn't even aware of the existence of the item 'Fire Bomblet', shows how mage-focused I've been Ws sets you should min/max depending on race/enemy/ws especially with guillotine. This is such a strong spell and learning to use it correctly is integral to being a useful Dark Knight. Dark Knight abilities generate a lot of hate when used. Unrestricted Party and Minimum IL options enabled. In Lv.75 end-game scenarios, having your club skill high can help too. to receive a key item. with the same substats will perform identically. Personally I want to keep as much offensive pressure as I can in my PDT set so I just choose to swap in specifically PDT pieces. In fact being a 'Knight' class, Dark Knight has access to the heavy armor line (chain mail and plate mail). Hit and one Skill Speed materia in the ring and two Critical Hit materia in the Gaude1 . This job is a "learn by doing" job for sure, you yourself need to figure out how to fit in a dread spikes between pulls without losing any DPS uptime, or when is appropriate to stun vs just allow things to go off so you can squeeze out more damage. One Direct Hit meld must also be replaced with Skill Speed elsewhere. A poorly-played Dark Knight can just die a whole lot or just be a crippled damage dealer. It also gives a huge amount of hate - 1300 Volatile Enmity which is about 2/3rds of a Provoke. On the other hand, only the dark-based spells of a Dark Knight are useful most of the time. overcap as a result, indicated by red text on the melding screen. The only "problem" with Samurai sub is that with Hasso or Seigan up you cast 100% slower, but it's easy enough to cancel them before you start a cast. made this guide for my new guildies who were playing drk, the information overload is real for new players who are adusting to all the custom content provided by the server and it definitely will be rough for more casual players who don't search the forums for hours to scour information on their own. This is a huge boost to accuracy for a low level character. Examples of fights you would use this on are Tiamat, KS99 Wyrm, and Bahamut. Guides are written by players, based upon their experiences, successes and mistakes, and are meant to aid other players. Rather than switching to blunt, the solution to skelleys in Sheol C is to have your White Mage toss a Banishga II after the your tank has gathered the mobs and done a tag. I haven't played with some of them, but I've heard/talked about the strengths/weaknesses of each many times. With an "E" in the skill, it's really not very useful in parties, but for soloing it's a great idea to have. Your AF flanchard (pants) is(are) very underrated. Note: All weapons are being discussed for general usage, although I may reference more specific uses (zerging notably); this will be discussed in detail later. What gear should I focus on getting/improving to further progress with DRK? He Essentially you won't really take damage with Dread Spikes up from auto attacks until it wears off. Flamma Ring is a good choice instead of Rajas as well. UWU syncs to ilvl375, and synced gear must be item level 500 or higher for Support basically. replaced with Determination and one Critical Hit meld replaced with Direct Hit Offensively, Dark Knight gameplay involves building and spending both Mana and Blood while managing a suite of high-value offensive cooldowns. With a Scythe out you have access to Guillotine, one of the strongest weaponskills in the game. Aeonic Im working on lionheart for my runefencer. Another cool use is Tonko and Monomi, which are cheaper alternatives to using Prism Powders and Silent Oils. Macro the Dexterity rings for melee then swap for Strength during a weaponskill. Both the 2.45 and 2.50 sets are recommended and have near-identical the only piece with IX materia in it. Weapon Grade: A- the feet. Does anyone have a set for these club WS's? Also make sure to look me up on twitter and other social media for other final fantasy 11 related stuff.Thanks again and Ill see you guys in Vana'diel!Peace out Riki/Datsik We know that eventually Eden has plans to add Nyzul Isle, Salvage, Einherjar, Zeni NMs, and Dreamland Dynamis at some point. Notable Weaponskills: Rampage (DRK level 56). These sets are specifically for the Epic of Alexander (Ultimate). I super appreciate it! melding menu. The 2.40 prog set doesn't lose as much compared to the slower sets as the :-/ and what grind i need to be on weapon wise to get a decent one? There's some validity to sliding Haste into this set if your using drain on cooldown for damage like against an HNM. Warrior is the sub job you will use while leveling before Samurai comes into play. The Unending Coil of Bahamut (UCOB) Sets, FFXIV PLL #75 Recap - 6.3 Live Letter Part 2, Join Us Live on Twitch for the Icy Veins Podcast, FFXIV PLL #74 Recap - 6.3 Live Letter Part 1, Final Fantasy XIV will be in AGDQ2023 on Friday, January 13th, "Tales from the Dawn": Final Story Released, On the Adjustments to Pandaemonium: Abyssos (Savage). Notable Weaponskills: None, Weapon Grade: C- Damage mitigation involves a mix of Utsusemi, Dread Spikes, and defensive gear. Other than the gloves, i've been playing sam but havent been enjoying it as much as i used to. Also most of the time Souleater is either deleting the mob or the mob is unable to act when being attacked via stuns so it doesn't matter if it's facing you. At Lv.10 you get your first Attack Bonus, which puts you into position of damage-dealer right away. For those wishing to run 2.45. Hidden Bonus: Increases physical accuracy too. Drain (10): Dark magic spell that drains HP from the enemy, this is actually a pretty strong nuke and you will use this a lot. While they have a respectable rating in Elemental Magic, the bulk of their magic usage comes from casting Dark Magic spells. This spell has a high level of skill expression, as the more TP the mob has the more TP you can take from it, so if you learn to read battle pacing and mob TP generation you can get some really nice Absorb TPs off. Meaning if you have a Ninja tank and are otherwise scared to even lift a finger, subbing Thief can pour all that enormous enmity on the Ninja, not only letting you deal all that damage, but even more later, since his or her hate threshold will be immediately increased. The only downside is that it doubles your recasting time for all spells, so turn it off before using any spell. I should preface this by saying that category 1 is a mess of a category, and is still highly debated by Dark Knights in discord channels and forums everywhere. Plus, high dexterity and agility mean you can hit more and dodge more if the need arises. CRIT+SKS piece if you wish to run a 2.45 GCD rather than 2.50. Please note: This is only a guide. Contents 1 Blackest Dark Knight 2 Job-Race Combinations 2.1 Hume 2.2 Elvaan 2.3 Tarutaru If you choose Hume to be your Dark Knights race, you will greatly enjoy decent accuracy, attack, and magical damage. un-augmented version with one Critical Hit and one Skill Speed meld. Warrior gives a nice boost to strength and dexterity, plus a trait for defense boost, and one of the most useful damage-dealing job abilities in the game: Berserk. indicated by red text in the melding menu. This is the best sub job for all levels of zerging because the haste only gets better the more you have, and in zerg situations you are at very high haste levels to begin with. Third Eye, acquired at Lv.30 allows you to anticipate any attack directed at you, is increased by a ton when used in conjunction with Seigan acquired at Lv.70. It's hard to overstate just how important this merit is, and it should always be your first capped job merit. Buying both the tome headpiece and the ring for This set is used against mobs you specifically know will use earth spells/abilities, with this set and some buffs like Barstonra/Earth Carol you can reduce the incoming damage to nearly 0. This is also true of multihit weaponskills, but far less likely. This set loses about 1.5% DPS compared to the 2.50 and 2.45 sets, and is I've been wanting to test out loxotic mace on DRK but not exactly sure where to start since we don't have access to black halo. Allot no This helps alleviate Elvaans low dexterity, and therefore low accuracy. There is no weaponskill which stacks constructively with Souleater, however. haha yeah i know. Haste is by far the most important stat in the game, especially if you are stacking it on top of other haste gear and buffs, so the DPS increase from +10% alone is absurd. Weapon Grade: B- As mentioned in the Blood Weapon paragraph, this can be combined with that ability for some crazy shit. Just check the set I posted a while back. Which Set to Use. Berserk will lower your defense by 25%, but increase your attack power by 25% as well. A full team of eighteen Lv.75 Dark Knights using Kraken Clubs can take down even Kirin before he summons his minions. With Souleater up you would usually lose 12% of your HP with every auto attack, but when paired with Blood Weapon you will heal all of that HP back making it do no damage to you (this does not work on WSes). You do not have the skill ranks that Warrior does to make this viable. Times that by 8. Flexibility is the key to Dark Knights usefulness, in general the job struggles to keep up with the best DD jobs like Samurai or Warrior, but people still love to have them around just for the mixture of support and damage. Ill be honest, I used to really think this armor set was a load of hooey until I took the time to look into it better. A Dark Knight without any Haste equipment and Str/Acc for weapon skill will deal as low as 50% the damage of a fairly well equipped Dark Knight with at least 15% haste in his equipment set. Secondly, you deal 100 damage. Endark effect. 2 WSs ~1500 TP each would not kill the lamia, but 2 Judgments ~1750TP will. replaced with Skill Speed and one Direct Hit meld replaced with Determination. Direct Hit, and two Direct Hit IX replaced with Det (or one each of Direct Hit That said if you find yourself unable to use souleater on cooldown because of MP constraints, maybe it's not the right merit for you. The potency of Dread Spikes is based purely on total HP, which means you can macro in as much HP as possible before casting it for maximum total damage absorbed. Notes: The best weapon a Dark Knight can use until level 50, although it is not practical to do so since Scythe and/or Great Sword are very likely to become underlevelled. Dark Knight Guide 2022 Dream Ms Guide is not entirely linear in progression, some parts of the lower sections will supplement knowledge of the earlier sections i.e APQ from the Money Making Section will supplement levelling via apple roar from 108-174. Enmity in era caps at 10,000 CE and 10,000 VE. Next is your body piece. Because much higher ilvl gear is required to cap out both substats on efficiency. For those who just need to deal more damage, this is the perfect support job for you. Waist Piece. TEA syncs to ilvl 475, and synced gear must be item level 595 or higher for resistance relic offer customizable substats and can be significant boosts to This And if you are a newcomer to this game, the Beginner guide may teach you a few things you didn't already know. Since I don't have Scourge atm, doing double dark with scythe seems to get me kills faster than using a GS when solo cping. At Lv.5 you get Arcane Circle, it's good against arcane monsters and it also will boost your party. In the current meta game, where BLM and SMN are kings of DD for most events, PLD still has a place in almost all content endgame. Contents 1 Notes 2 Dark Knight Equipment Chart Notes Whatever you do, dont use your Chaosbringer weapon that you get from finishing Dark Knight. and our This set is going to vary wildly based on your accuracy needs, some races can support using Onyx Cuisses, while others may need to use Hecatomb+1 to bridge the accuracy gap. Sylph.Brahmsz . These gearsets are for general use at level 90. There's a lot of accuracy gear to play with in this set. Your first step to get your Raven Scythe is to go to Bastoks Metalworks and talk to Raibaht in Cids lab. FINAL Not sure how many people have done this, but I wanted to master DRK on an alt, to have a new job to play with. Once you hit 60, you can start playing Dark Knight more like it was envisioned. Allot no more than 136 points into each substat for optimum Every race also gets "Race Specific Equipment", or "RSE", that will boost a race's stats to equal, or possibly even surpass other races. Souleater Recast - Lowers the recast of Souleater by a minute, putting it at 5:00 with full merits. Hidden effect on apoc is x2 damage not x2.5. Afterglow relics aren't too expensive anymore either, but it's a fraction of the cost for nearly the same degree of utility. Even though youd probably hit for zero damage base, youd still deal 100 damage through Souleater. are the sets on the main pages somewhat up to date? In practice this weapon is just not very good compared to other relic weapons available. 1. I mean, a Dark Knight using a puny little club. So the chances of your eight punches ALL landing on a mob is rare. boosts to your damage. So you can use the gear suggested for a Torcleaver/Greatsword build(Resolution builds use another set thou)For Ambuscade GreatSword Nandaka Ground strike build.for Savage blade build with Naegling, for Ambuscade Scythe(Drepanum) Spiral Hell buildfor Apoclypse Relic scythe Catastrophe buildfor Anguta and cross reaper spam(entropy is another ws set)All the scythe builds for ws use ratri gear 4/5 or 3/5, but these sets also work just fine.So use whichever weapon you prefer, but this is mainly for the Great Axe build and it's a strong one!0:00 Intro1:38 Ranting3:23 Intro continues7:26 Drain 3 set13:44 Drain3 Example Self SC14:20 Drain3 Weaponbash+Keen Edge14:47 Drain3 \"Free nuke\"15:27 Drain3 In Dynamis-Divergence talk and tips16:20 TP Set22:43 Hybrid Set24:21 Armor Break WS SET26:23 Steel Cyclone, Upheaval \u0026 Fell Cleave WS Set30:45 Dread Spike Set31:18 Endark Set34:22 Self Skillchain Opener34:50 Self Skillchain Other35:15 OutroWeapon bash+Ignominy Gauntlets Skillchains for different weapons to use drain III Magic burst easy on: https://www.ffxiah.com/forum/topic/53584/catastrophe-weapon-bash-ignominy-gauntlets23Link to more DRK gearsets that you can aim for after this: https://www.ffxiah.com/forum/topic/50426/high-end-sets-advicesuggestionsideaslua/Pretty outdated, has some good info and some gear still relevant of course:https://www.ffxiah.com/forum/topic/35174/dont-fear-the-reaper-a-dark-knight-guideOther helpful beginner linkshttps://www.bg-wiki.com/bg/Quickstart_1-119_GuideRuaumokos DRK guide!https://www.youtube.com/watch?v=UuETOQ_uXwYDark knight Gearswap Lua filehttps://github.com/Selindrile/GearSwapIf you want to see me play live I stream over on Twitch multiple times a week, make sure to check me out over there at: https://www.twitch.tv/rikipediagamingOr you can catch me Live here on YouTube!Social mediahttps://www.instagram.com/rikipedias/https://twitter.com/Rikipedia1https://www.facebook.com/Rikipediagaming--------------------------------------Join our discord channel!https://discord.gg/FcZANkMarz----------------------------------------Support and donate------------------------------------Paypalhttps://www.paypal.com/donate/?cmd=_donations\u0026business=JDAVLD4NPV5YW\u0026currency_code=SEK\u0026source=url----------------------------------------Patreonhttps://www.patreon.com/rikipediagamingIf you enjoyed this video and found it helpful, smash that like and subscribe button and leave a comment.

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